![]() ![]() Of course, these ones are not exactly oriented towards specific type of tournament, but are quite general. Best option would be to cater them.ġ) explanation of terrain: at least units placement on the battlefield ģ) testing the waters with high initiative unit (might confuse many players.so.might be an overkill). Proper suggestion would be that players shouldn't fight against such comps, at least in 3+ rounds and using auto-fight. It will be interesting to see if a new player emerges who will give good info for the FA, the way ElvenGems did. Although, their chapter guides stop at Ch 15, I have been going to the Elvenar Wiki page a lot more as my new go-to. add some not so perfect or "hard" comps, that consists of enemies that compensate each others weaknesses, for gems let's say 3 heavy melee units, 3 light ranged 1 heavy ranged. ElvenGems is still my go-to, they still have a good amount of info and tips. ![]() You could throw in exact numbers about army strenghts in each round just to support this statement.Īlso, looks like you picked the most perfect enemy comps to illustrate fights (at least image-wise). Every penny counts, so it's better so save goods until the point when fights can't be won at all or are just hard to win. Example: many players think that catering in a first few rounds is a good idea, because costs are low.which, of course, is not the case because exactly in these rounds fights are the easiest (it's nearly impossible to lose even with auto-fight). There are some practical tips that can be given and that aren't as obvious as "this unit beats this unit". The most important things (in my opinion) are lacking. Each Rune level will cost 5 additional Royal Restorations than the previous Rune level as an upgrade cost, so if you want to upgrade your Ancient Wonder from level 5 to 6 you will also need 10 Royal Restorations.Would love to see tips about upcoming Marble tournament before it starts though, just to test if it's of any use to inexperienced players. Chapters 1-5 Adjustments Discussion on changes to the Research Tree. Getting Started in Elvenar: Start up strategies for successful game play. Please Note: Each level of an Ancient Wonder will require Spell Fragments and Combined Catalysts as an upgrade cost, the amount will be 1000 Spell Fragments and 1 Combined Catalyst per level, so if you want to upgrade an Ancient Wonder from level 3 to 4 the cost will be 4000 Spell Fragments plus 4 Combined Catalysts. Elvenar Basics A simple guide to assist you during Chapters 1 through Chapter 3. They are also required to build all of the Ancient Wonders, with the exception of the first two Ancient Wonders that you can unlock in the game. Royal Restoration - These are used to upgrade an Ancient Wonder every 5 levels (in the Rune phase), the higher the level, the greater the amount required.Combining Catalyst - These are also used to upgrade the majority of the Ancient Wonder's levels, the higher the level the greater the amount required.Spell Fragments - These are used to upgrade the majority of the Ancient Wonder's levels, the higher the level the greater the amount required.Knowledge Points - These are used to research each level of the Ancient Wonder, each level requires an increasing amount of Knowledge Points, the higher the level the greater the investment required.To upgrade an Ancient Wonder you need the following resources: You can click on the Levels tab in the Ancient Wonder window to find out how powerful that Ancient Wonder's benefits will be at each level. The Gems of Elvenar is a social and sharing group run by and for any and all players of Elvenar who would like to share game tips, celebrate successes, get answers to questions, and pick up a few new gems of knowledge about the game to make it even more fun We love constructive comments that support learning, teaching and sharing about the. Hint: As your Ancient Wonder is evolved, the more powerful the provided benefits will become. ![]()
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