Rage Quit: As the hacks he plays can get pretty hard, it's no surprise a few of these have happened.No Such Thing as Bad Publicity: Although he has appeared in several speedrunner/gamer rage and/or cringe videos, and on People Are Idiots, all of it has likely increased Frame Perfection's viewer base.įrame Perfection: The longer I stay offline, the more followers I get.No Indoor Voice: He used to be really loud sometimes.All of this is done over instant death quicksand. In the final level of the former, the player has to do consecutive wall jumps at an angle to try to land on a platform that's not much wider than Mario himself, and even with an optimal camera angle, the walls obscure the platform. Nintendo Hard: Some of the romhacks he has played, notably Star Revenge 2: Night of Doom and Super Mario 74 Extreme Edition.To quote him verbatim, he prefers the romhacks as the competition in SM 64 speedrunning is ridiculous and the runs of the real game are extremely optimized, making getting the world record in SM 64 much harder to do than get the world record on say, Extreme Edition (of course, beating Extreme Edition, or especially, Night of Doom casually is much harder than beating Super Mario 64). Also, his speedruns of the original Super Mario 64 aren't all that optimized despite holding world records in several insanely hard SM 64 romhacks/categories. Then again, who wouldn't die a lot on Night of Doom? Even though he's tremendously skilled, despite being known as Frame Perfection, he dies and screws up a lot, and many of his speedrun attempts are just that- attempts.Cue some of the weirdest noises you'll ever hear as he helplessly watches Mario slide to his doom. He then tries to pull it back and gets the 100th coin right next to one of two stars he has to pick up and successfully grabs the 100 coin star, but then lands on an incline steep enough that he just slides off the stage (losing all the time he spent to spawn the red coin star). Frame goes for the 100 coin star in one of the hardest stages that the romhack has to offer, and breaks a box getting only enough coins to have 99. Also, this happened in the Crudelo Sphere in SM74:EE.Loading a savestate makes a speedrun invalid. The time he smashed his controller and accidentally loaded a save state about 6 hours and 46 minutes into his run.Cloudcuckoolander: Frame Perfection sometimes, even when not raging.Challenge Gamer: Given that Night of Doom and SM:74 Extreme Edition are often considered to be the hardest and second hardest SM:64 hacks respectively, this one should be obvious.Some of the hacks he has played are as follows: He has amassed over 2,500 followers on his Twitch channel, thanks to his generally insane skill level, his perseverance and his rages (because yes, these hacks he plays are very very hard). Frame Perfection (also known as totallyuninteresting) is a speedrunner from Bavaria, Germany, who specializes in playing Super Mario 64 romhacks, the two that he has played the most being Star Revenge 2: Night of Doom and Super Mario 74: Extreme Edition (both of which are extremely difficult to play without tools let alone speedrun).
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When you consider the volume and depth of interior work involved in completing a life, our meager efforts to help seem so insignificant. One young man told me in his last hours, "I feel as if I'm standing at the end of a diving board, about to dive backwards into. It seems to take a lot of practice, surrendering bits and pieces of the uncontrollable, before a person can make a final act of abandonment, a leap of faith, at the moment of death. The key is handing over the burden to God, where it belongs, and accepting the peace that this world cannot give. Struggling and straining to be free of the suffering, we risk being consumed by it. Surrender Accepting what cannot be changed, relinquishing control of the uncontrollable, is crucial work. The journey to recovered wholeness involves finding a new sense of personal worth in "being" instead of "doing," defining the self in new ways, and finding a place of comfort within chaos as the old "perfect" life is turned upside down. Denial is usually part of the process, because the full force of the truth is too much to digest all at once. Mourning the loss of health involves facing our dependence on others. From what I've seen, reconciliation, with other human beings and with God, is an absolute prerequisite for a peaceful death.Īcceptance of Humanity / Mortality A final illness shatters our illusions of self-sufficiency and control. And many people, in the secret recesses of their hearts, have a need to forgive God for the tragedies in their lives. Asking forgiveness of God seems to come easier, but believing and accepting God's forgiveness can be a monumental task without a confessor. When reconciliation is one-sided, when the other party is unwilling or unable to reciprocate, it's primarily an internal process. Reconciliation Granting and accepting forgiveness in important relationships can be formidable work, especially if the hurts are brutal. This is very private work that is only shared with intimates or a carefully chosen stranger, if at all. Even people with strong religious beliefs must put a personal spin on their faith, and internalize it in a new way. "What is the point of my life? Where have I succeeded? Where have I failed? What is the meaning of life in general?" This is deep, dark work for a deep, dark time. Surfacing Meaning "Why do I have to suffer this way? Why does God allow this? Is there a God? What kind of God?" The search for meaning leads us to question everything. Our natural longing for wholeness serves as the motivation to do the work, which includes the following: It can be avoided, but it can't be denied. This work is instinctive it doesn't need to be taught. It calls for soul-wrenching interior work to emerge whole on the other side of the experience. Eric Cassell defines suffering as "the state of severe distress that threatens the intactness of the person." Coming to terms with all the losses that accompany a terminal illness and facing the end of worldly existence is the essence of suffering: a burden to carry and a wall to break through. It's an unfortunate, unavoidable part of every life.ĭr. (That would be heaven.) In this world, to eliminate suffering we would have to eliminate breathing. How many times have we heard, "No one should have to suffer"? In a perfect world, there would be no suffering. Suffering strikes us as fundamentally wrong. Additionally, we gather billions of daily mobile network samples measuring network quality of service (QoS) and quality of experience (QoE).Ĭonsumer-initiated testing measures a fixed broadband or mobile network’s QoS: full throughput capacity, latency, ping, and jitter This guide shares the details of Ookla’s methodology, including how our methods differ from other network testing providers, why Ookla is uniquely capable of measuring super-fast fiber and 5G connections, and definitions for all the metrics we cover.Įvery time a user presses “Go” on Speedtest, Ookla captures robust data about that fixed broadband or mobile network connection. Ookla’s enterprise clients use these robust global datasets and solutions to improve networks and create better connected experiences for consumers. We then apply rigorous aggregation and analysis to this robust global dataset, ensuring that our measurements provide the most accurate reflection of real-world consumer network experience - which is why Ookla is the preferred data provider for telecommunications operators, regulatory bodies, trade bodies, analysts, journalists, nonprofits, and other connected industries worldwide. In addition to consumer-initiated testing, Ookla collects billions of mobile network samples daily, which measure radio signal levels, network coverage and availability, and QoE metrics for a number of connected experiences, such as streaming video, video conferencing, gaming, web browsing, and CDN and cloud provider performance. Because Ookla has the world’s largest network of testing servers located across every country and major population center, Speedtest does not introduce any extra travel time as the data passes between the device and server - which provides the most accurate measure of real-world network speed. This consumer-initiated testing reflects how people actually experience the internet, when and where it actually matters to them. By capturing real-world metrics and delivering insights back to network operators and policymakers, Ookla serves as the bridge between consumers and the telecommunications industry.Įvery day, millions of people press the “Go” button on Speedtest to better understand the performance and quality of their internet connections. For over 17 years, Ookla has been perfecting the way we test connectivity services and transparently reporting on their performance. In this evolving connectivity landscape, Ookla remains fiercely committed to measuring worldwide internet performance - as well as availability, quality of service (QoS), and quality of experience (QoE) of fixed broadband and mobile networks. Today, modern connected experiences require reliable, consistently high performance across many additional metrics beyond download speed, including low latency for gaming, high-quality video streaming, good upload speeds for teleconferencing, and fast page load times while browsing on a mobile device. Speedtest®, the company’s flagship product, is the most accurate tool for measuring a network’s capabilities. When Ookla® was founded in 2006, high-speed home internet was just becoming available in many locations, and consumers needed a reliable way to test their network speed. Of course, these ones are not exactly oriented towards specific type of tournament, but are quite general. Best option would be to cater them.ġ) explanation of terrain: at least units placement on the battlefield ģ) testing the waters with high initiative unit (might confuse many players.so.might be an overkill). Proper suggestion would be that players shouldn't fight against such comps, at least in 3+ rounds and using auto-fight. It will be interesting to see if a new player emerges who will give good info for the FA, the way ElvenGems did. Although, their chapter guides stop at Ch 15, I have been going to the Elvenar Wiki page a lot more as my new go-to. add some not so perfect or "hard" comps, that consists of enemies that compensate each others weaknesses, for gems let's say 3 heavy melee units, 3 light ranged 1 heavy ranged. ElvenGems is still my go-to, they still have a good amount of info and tips. You could throw in exact numbers about army strenghts in each round just to support this statement.Īlso, looks like you picked the most perfect enemy comps to illustrate fights (at least image-wise). Every penny counts, so it's better so save goods until the point when fights can't be won at all or are just hard to win. Example: many players think that catering in a first few rounds is a good idea, because costs are low.which, of course, is not the case because exactly in these rounds fights are the easiest (it's nearly impossible to lose even with auto-fight). There are some practical tips that can be given and that aren't as obvious as "this unit beats this unit". The most important things (in my opinion) are lacking. Each Rune level will cost 5 additional Royal Restorations than the previous Rune level as an upgrade cost, so if you want to upgrade your Ancient Wonder from level 5 to 6 you will also need 10 Royal Restorations.Would love to see tips about upcoming Marble tournament before it starts though, just to test if it's of any use to inexperienced players. Chapters 1-5 Adjustments Discussion on changes to the Research Tree. Getting Started in Elvenar: Start up strategies for successful game play. Please Note: Each level of an Ancient Wonder will require Spell Fragments and Combined Catalysts as an upgrade cost, the amount will be 1000 Spell Fragments and 1 Combined Catalyst per level, so if you want to upgrade an Ancient Wonder from level 3 to 4 the cost will be 4000 Spell Fragments plus 4 Combined Catalysts. Elvenar Basics A simple guide to assist you during Chapters 1 through Chapter 3. They are also required to build all of the Ancient Wonders, with the exception of the first two Ancient Wonders that you can unlock in the game. Royal Restoration - These are used to upgrade an Ancient Wonder every 5 levels (in the Rune phase), the higher the level, the greater the amount required.Combining Catalyst - These are also used to upgrade the majority of the Ancient Wonder's levels, the higher the level the greater the amount required.Spell Fragments - These are used to upgrade the majority of the Ancient Wonder's levels, the higher the level the greater the amount required.Knowledge Points - These are used to research each level of the Ancient Wonder, each level requires an increasing amount of Knowledge Points, the higher the level the greater the investment required.To upgrade an Ancient Wonder you need the following resources: You can click on the Levels tab in the Ancient Wonder window to find out how powerful that Ancient Wonder's benefits will be at each level. The Gems of Elvenar is a social and sharing group run by and for any and all players of Elvenar who would like to share game tips, celebrate successes, get answers to questions, and pick up a few new gems of knowledge about the game to make it even more fun We love constructive comments that support learning, teaching and sharing about the. Hint: As your Ancient Wonder is evolved, the more powerful the provided benefits will become. However, if you looking for more, there are some options you can try. The app is a free messaging solution, embodying reliability, simplicity, and privacy. The WhatsApp desktop app is available for download, offering enhanced functionality for Windows 10 (version 18362.0 or higher) on 圆4 architecture. 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Set the address to the address listed in the peer section of your server config – 100.62.0.2/32.Create from scratch (you could move a pre-created config file too).Open the app and create a new profile (click the +).Install the WireGuard App from the Play store.Use systemd service to start the interface automatically at boot systemctl start enable forward traffic of the client through the server, we need to enable routing on the server echo "_forward = 1" > /etc/sysctl.d/wg.conf Remove the interface with wg-quick ~# wg-quick down wg0 Test the configuration with wg-quick ~# wg-quick up wg0 PostDown = iptables -t nat -D POSTROUTING -o eth0 -j MASQUERADE PostUp = iptables -t nat -A POSTROUTING -o eth0 -j MASQUERADE We haven’t generated the Client public keys yet, so those will be blank.Wireguard doesn’t support file references at this time. Use the key in the privatekey file in place of.Add as many peer sections as you have clients.
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